

The protagonists are four heroes ("Barbarian", "Dwarf", "Elf" and "Wizard") who face a selection of monsters: Orcs, Goblins, Fimir, Chaos Warriors, a Chaos Warlock (which represents many of the named characters for the various quests, such as Sir Ragnar and the Witch Lord), a Gargoyle and a number of Undead: skeletons, zombies and mummies. The game consists of a board and a number of individual miniatures and items. The game was released in Britain, Europe and Australia in 1989, and the North American edition, with a different subtitle - Game system, in 1990. The result was the fantasy adventure board game HeroQuest (1989), in which the players work together against the gamemaster. Basker contacted his former employer, Games Workshop, to develop the plastic miniatures that would be needed in the game, but he then decided to draw on their expertise in the fantasy game field to help develop the game. Kennedy gave him the go-ahead if he kept the game simple. In the late 1980s, game designer Stephen Baker moved from Games Workshop (GW) to Milton Bradley and convinced Roger Ford, Milton Bradley's head of development to allow him to develop a fantasy genre game. HeroQuest "Game System" (AH European release) HeroQuest Game System (AH release US,CA,UK,AU,NZ)Ĭommander of the Guardian Knights (Worldwide)įorsaken Tunnels of Xor-Xel () HeroQuest Companion App (GooglePlay, Apple App Store) HeroQuest: The Card Game (standalone card game) HeroQuest Mythic Tier Offering (Avalon Hill, Hasbro Pulse) Wizards of Morcar (Europe and Australasia)Įlf Quest Pack / Quest Pack for the Elf (North America) HeroQuest Game System (MB North American release) HeroQuest Advanced Quest Edition (Europe) Return of the Witch Lord (Europe and Australasia)Īgainst the Ogre Horde (Europe and Australasia) HeroQuest (Milton Bradley Games European release)
